Trap is a Doodad type in Broforce and the Expendabros with several variations.
Spike Trap[]
- Spike Trap do damage to living character on contact and instantly kills.
- To avoid death, sliding down terrain all the way into spikes will prevent of being stabbed.
- A corpse on spikes can used as a platform without receiving any harm.
- Its default spawn probability is 40%.
- It can be destroyed by either gunfire or explosion that wrecks terrain under.
Mine Field[]
- Mine Field explode shortly after any entity walks on it.
- It can also be destroyed by shooting it's terrain or throwing someone at it.
- Its default spawn probability is 40%.
- Death can be avoided by quickly jumping off the triggered mine.
Saw Blade[]
- Saw Blade can rotate clockwise or counter-clockwise.
- They're either present hanging mid-air or are deployed. from a specific trap.
- After being damaged or shot by a trap they fall and advance respectively to the right or the left of the screen, depending on rotation.
- Moving saw blades can jump and damage terrain.
- A moving saw blade can also be destroyed by shooting it, otherwise it dissipates shortly after.
- Don't try to outrun a saw blade, it won't work. Hiding above is usually a good idea.
- Any explosives that happen to get on a saw blade will instantly detonate, usually blowing them off in the process.
Quicksand Trap[]
- Quicksand slows down the bros considerably also making them unable to jump.
- If the bros did not make out of the quicksand in time, they will be killed when sands reached their head level.
- Also kills enemies.
- Can be destroyed by destroying solid blocks next to them.
Boulder[]
- A circular boulder that starts moving when damaged, or at specific trigger points. Destroys everything in its path.