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'''Mook''' is a type of [[Doodad]] in [[Broforce]] and [[The Expendabros]].
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'''Mooks''' are a type of [[Doodad]] in [[Broforce]] and [[The Expendabros]].
   
 
==[[Basic Mook|Regular Mook]]==
 
==[[Basic Mook|Regular Mook]]==
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A '''Regular Mook''' is the standard opponent and the most common. Toting an assault rifle, he'll lay down fire when he detects a bro until one of them dies. He can be parachuted and spawn from a Mook Door. Despite their low rate of fire, they are one of the more common sources of deaths for anyone who does not pay attention to the "!" symbol.
 
A '''Regular Mook''' is the standard opponent and the most common. Toting an assault rifle, he'll lay down fire when he detects a bro until one of them dies. He can be parachuted and spawn from a Mook Door. Despite their low rate of fire, they are one of the more common sources of deaths for anyone who does not pay attention to the "!" symbol.
 
To destroy a mook door, destroy all below terrain nearby, it will create a violent explosion so stay clear.
 
   
 
== [[Suicide Bomber Mook|Suicide Mook]] ==
 
== [[Suicide Bomber Mook|Suicide Mook]] ==
 
[[File:Mook(1)boom sol.gif|thumb|Suicide Mook]]
 
[[File:Mook(1)boom sol.gif|thumb|Suicide Mook]]
   
The '''Suicide Mook''' will search for bros, charge them and detonate. This can be a game-changer in tight quarters. It's best to knock these mooks back from a distance so as not to get caught in the explosion. They will detonate shortly after they are dead. He can be parachuted and spawn from a Mook Door. His explosions is a double-edged sword so if he's knocked into a bunch of mooks then it can benefit.
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The '''Suicide Mook''' will search for bros, charge them and detonate. This can be a game-changer in tight quarters. It's best to knock these mooks back from a distance so as not to get caught in the explosion. They will detonate shortly after they are dead. He can be parachuted and spawn from a Mook Door. His explosions is a double-edged sword and deals damage to destructible terrain/other enemies.
 
They can also be the destruction of a mook door as enemys will continue to fall out of it until the door collapses in of itself and can't be exited from anymore
 
   
 
== [[Riot Shield Mook]] ==
 
== [[Riot Shield Mook]] ==
 
[[File:Mook(2)fail sol.gif|thumb|Riot Shield Mook]]
 
[[File:Mook(2)fail sol.gif|thumb|Riot Shield Mook]]
   
A '''Riot Shield Mook''' hides behind his riot shield, it will be thrown off after sustaining some prolonged fire or instantly with the melee command. He can be very helpful to stop bullets from hitting other Mooks alike. However, splash damage cannot be blocked and ricocheted bullets may hit other mooks.
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A '''Riot Shield Mook''' hides behind his riot shield and reflect them. He can be very helpful to stop bullets from hitting other Mooks alike.
   
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The Shield does not protect against splash damage and melee attacks. It also cannot shield him from the back. Throwing him will also remove the shield. Taking too much damage in a short session can also cause him to abandon the shield.
If he is not killed and the shield is thrown off, he will be unable to retaliate due to being unarmed.
 
   
 
If he is not killed and the shield is thrown off, he will be unable to retaliate due to being unarmed.
Throwing him will remove the shield
 
   
 
== [[Bruiser]] ==
 
== [[Bruiser]] ==
 
[[File:Mook(3) sol.gif|thumb|Big Mook]]
 
[[File:Mook(3) sol.gif|thumb|Big Mook]]
   
A '''Bruiser''' can take more damage and spool up a minigun. They are very dangerous and can be tricky to combat. [[MacBrover]]'s special can be used to effectively lure him and will destroy him if close, or using his fire command can plant a bomb onto him/nearby him can be also effective.
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A '''Bruiser''' can take more damage and spool up a minigun. They are very dangerous and can be tricky to combat. Unlike regular mooks, Bruiser attacks seem to deal less damage per single round (when the rounds are returned to him with special abilities), but is still instant death to players. Bruisers tend to operate in bursts constantly, and for a short while after a player disappears from his line of sight.
   
 
==[[Scout Mook]]==
 
==[[Scout Mook]]==
 
[[File:Mook(4) sol.gif|frame|Scout Mook]]
 
[[File:Mook(4) sol.gif|frame|Scout Mook]]
   
A '''Scout Mook''' looks for bros and after detecting one, runs around alerting other hostile units of their presence. And will also use nearby alarms that can potentially summon endless amounts of mooks, it's best to kill them quickly. They also have no depth perception and can often run off high buildings and die.
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A '''Scout Mook''' looks for bros and after detecting one, runs around alerting other hostile units of their presence. And will also use nearby alarms that can potentially summon endless amounts of mooks (unless turned off), it's best to kill them quickly.
   
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Unlike most enemies, Scout Mooks have no depth perception and can often fall to their deaths.
Scouts will also not detect corpses blood or anything that's normally incriminating like other mooks
 
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Scouts will also not detect corpses blood or anything that's normally incriminating like other mooks.
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He will often yell "Broforce" when spotting a player, making him one of the only few enemies with legible speech.
   
 
== [[Dogs|Attack Dog]] ==
 
== [[Dogs|Attack Dog]] ==
 
[[File:Mook(5)feast sol.gif|frame|Attack Dog]]
 
[[File:Mook(5)feast sol.gif|frame|Attack Dog]]
An '''attack dog''' is a close-range opponent that will jump into nearby bros. It will feed on a corpse when it finds one until its destruction and will then howl before becoming a bigger and stronger version called Super-Size-Me Dog which is, obviously, tougher than a normal dog. The attack dog is drawn to the sound of gunfire, and will automatically detect a bro if it hears a shot. They are extremely deadly and agile, yet can be killed easily if the player was alert.
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An '''attack dog''' is a melee enemy that will jump into nearby bros. It will feed on a corpse when it finds one until its destruction and will then howl before becoming a bigger and stronger version: The Super-Size-Me Dog
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The super-size-me dog basically has more health than a regular dog, but is otherwise similar.
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The attack dog is drawn to the sound of gunfire, and will automatically detect a bro if it hears a shot. They are extremely deadly and agile, yet can be killed easily if the player was alert.
   
 
== [[Super Mook|Armored Mook (AKA Robot Suit)]] ==
 
== [[Super Mook|Armored Mook (AKA Robot Suit)]] ==
 
[[File:Mook(6) sol.gif|frame|Armored Mook]]
 
[[File:Mook(6) sol.gif|frame|Armored Mook]]
An '''Armored Mook''' will resist to a tremendous amount of bullet damage and will shoot very dangerous flurries of bullets like the Big Mook, but he is weak to falls. Bros can jump on him. After his death(or, simply press the melee button to hijack which kills the mook inside), bros can ride in its armor (Entered using the melee button): his fuel will deplete from flying (something the mook never does). Fuel can be replenished with ammo crates. The Armored Mook can also be self-destructed (using the special attack button) to do moderate damage to the terrain and surrounding mooks (and also the player if he is not being careful). It will explode when it has taken too much damage from falling and explosions. Being hit simultaneously by two Armored Mooks' fire will cause your bro to jump out (and likely die).
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An '''Armored Mook''' is a mook in a Mech suit, which is almost impossible to destroy and fires devastating bullet storms in short bursts. The occupant is weak to falls. Bros can jump on him. After his death(or, simply press the melee button to hijack which kills the mook inside), it is possible to use the armor suit to the player's advantage.
   
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See also: [[Mech]]
You can get the same suit after completing a covert operation, particularly the one with many of these Armored Mooks. After completion, you will unlock the Mech Drop which can be opened from crates with a skull icon on them (Pretty rare though). If using the special will place down a flare, a Mech will drop to the location soon so get on and fight. Useful during some Hell stages. The only difference is, the ones you ride from the Mooks has a skull icon while the ones you obtain from mech drops will have a USA flag on them instead.
 
   
 
==[[Grenadier Mook]]==
 
==[[Grenadier Mook]]==
 
[[File:Mook(7) sol.gif|thumb|Grenadier Mook]]
 
[[File:Mook(7) sol.gif|thumb|Grenadier Mook]]
   
A '''Grenadier Mook''' will toss grenades in a bro's direction, and also drop one when they die. Each time one of their corpses is hit, a grenade is dropped from it. His grenades can be thrown back by pressing the melee attack near them.
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A '''Grenadier Mook''' will toss grenades in a bro's direction, and also drop one when they die. Each time one of their corpses is hit, a grenade is dropped from it. His grenades can be thrown back by pressing the melee attack near them. They have infinite grenades.
 
They should be dealt with the same way as a suicide mook
 
   
 
== [[Bazooka Mook]] ==
 
== [[Bazooka Mook]] ==
 
[[File:Mook(8) sol.gif|thumb|Bazooka Mook]]
 
[[File:Mook(8) sol.gif|thumb|Bazooka Mook]]
A '''Bazooka Mook''' will launch destroyable rockets to bros. Their rockets are homing, making them very dangerous. They can blow up other mooks too.
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A '''Bazooka Mook''' will launch destroyable rockets to bros. Their rockets are homing, making them very dangerous.
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The rocket can be destroyed if it takes enough damage mid-air, and the explosion harms both players and enemies alike.
   
 
== [[Faking Mook|Ninja Mook]] ==
 
== [[Faking Mook|Ninja Mook]] ==
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== [[Jetpack Mook]] ==
 
== [[Jetpack Mook]] ==
 
[[File:Mook(10) sol.gif|thumb|Jetpack Mook]]
 
[[File:Mook(10) sol.gif|thumb|Jetpack Mook]]
A '''Jetpack Mook''' is an opponent who hovers if seeing a bro. Upon death, his jetpack acts as a Propane Tank going to the direction he's facing before exploding. If the mook hits a wall though he will bounce of stop moving. They have the same fire rate as a Mook. [[Category:Threats]]
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A '''Jetpack Mook''' is an opponent who hovers if seeing a bro. Upon death, his jetpack acts as a Propane Tank going to the direction he's facing before exploding. If the mook hits a wall though he will bounce or stop moving. They have the same fire rate as a Mook.
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== Skinned Mook ==
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Skinned mooks can be found via the level editor or skinning someone up with Brodators wrist blade
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They can be hanged to the ceiling or placed on the floor they can be eaten by Attack dogs
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[[File:Skinned Mook.png|thumb|196x196px]]
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<nowiki> </nowiki>They are pretty nice scenery for desecrated villages
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In hell they will attempt to jump on your back if they are hung they will be just stuck there though they will notice you
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[[Category:Threats]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Mooks]]
 
[[Category:Mooks]]

Revision as of 11:42, 29 March 2020

Mooks are a type of Doodad in Broforce and The Expendabros.

Regular Mook

Mook(0) sol

Regular Mook

A Regular Mook is the standard opponent and the most common. Toting an assault rifle, he'll lay down fire when he detects a bro until one of them dies. He can be parachuted and spawn from a Mook Door. Despite their low rate of fire, they are one of the more common sources of deaths for anyone who does not pay attention to the "!" symbol.

Suicide Mook

Mook(1)boom sol

Suicide Mook

The Suicide Mook will search for bros, charge them and detonate. This can be a game-changer in tight quarters. It's best to knock these mooks back from a distance so as not to get caught in the explosion. They will detonate shortly after they are dead. He can be parachuted and spawn from a Mook Door. His explosions is a double-edged sword and deals damage to destructible terrain/other enemies.

Riot Shield Mook

Mook(2)fail sol

Riot Shield Mook

A Riot Shield Mook hides behind his riot shield and reflect them. He can be very helpful to stop bullets from hitting other Mooks alike.

The Shield does not protect against splash damage and melee attacks. It also cannot shield him from the back. Throwing him will also remove the shield. Taking too much damage in a short session can also cause him to abandon the shield.

If he is not killed and the shield is thrown off, he will be unable to retaliate due to being unarmed.

Bruiser

Mook(3) sol

Big Mook

A Bruiser can take more damage and spool up a minigun. They are very dangerous and can be tricky to combat. Unlike regular mooks, Bruiser attacks seem to deal less damage per single round (when the rounds are returned to him with special abilities), but is still instant death to players. Bruisers tend to operate in bursts constantly, and for a short while after a player disappears from his line of sight.

Scout Mook

Mook(4) sol

Scout Mook

A Scout Mook looks for bros and after detecting one, runs around alerting other hostile units of their presence. And will also use nearby alarms that can potentially summon endless amounts of mooks (unless turned off), it's best to kill them quickly.

Unlike most enemies, Scout Mooks have no depth perception and can often fall to their deaths.

Scouts will also not detect corpses blood or anything that's normally incriminating like other mooks.

He will often yell "Broforce" when spotting a player, making him one of the only few enemies with legible speech.

Attack Dog

Mook(5)feast sol

Attack Dog

An attack dog is a melee enemy that will jump into nearby bros. It will feed on a corpse when it finds one until its destruction and will then howl before becoming a bigger and stronger version: The Super-Size-Me Dog

The super-size-me dog basically has more health than a regular dog, but is otherwise similar.

The attack dog is drawn to the sound of gunfire, and will automatically detect a bro if it hears a shot. They are extremely deadly and agile, yet can be killed easily if the player was alert.

Armored Mook (AKA Robot Suit)

Mook(6) sol

Armored Mook

An Armored Mook is a mook in a Mech suit, which is almost impossible to destroy and fires devastating bullet storms in short bursts. The occupant is weak to falls. Bros can jump on him. After his death(or, simply press the melee button to hijack which kills the mook inside), it is possible to use the armor suit to the player's advantage.

See also: Mech

Grenadier Mook

Mook(7) sol

Grenadier Mook

A Grenadier Mook will toss grenades in a bro's direction, and also drop one when they die. Each time one of their corpses is hit, a grenade is dropped from it. His grenades can be thrown back by pressing the melee attack near them. They have infinite grenades.

Bazooka Mook

Mook(8) sol

Bazooka Mook

A Bazooka Mook will launch destroyable rockets to bros. Their rockets are homing, making them very dangerous.

The rocket can be destroyed if it takes enough damage mid-air, and the explosion harms both players and enemies alike.

Ninja Mook

Mook(9) sol

Ninja Mook

A Ninja Mook is an opponent who lays down until a bro gets close enough. It can be hidden by a Foreground Bush Doodad Or Alien Fronds but a pixel can still be seen. They will behave like a basic mook once leaped out.

Jetpack Mook

Mook(10) sol

Jetpack Mook

A Jetpack Mook is an opponent who hovers if seeing a bro. Upon death, his jetpack acts as a Propane Tank going to the direction he's facing before exploding. If the mook hits a wall though he will bounce or stop moving. They have the same fire rate as a Mook.

Skinned Mook

Skinned mooks can be found via the level editor or skinning someone up with Brodators wrist blade

They can be hanged to the ceiling or placed on the floor they can be eaten by Attack dogs

Skinned Mook

They are pretty nice scenery for desecrated villages


In hell they will attempt to jump on your back if they are hung they will be just stuck there though they will notice you